ps2frag
ps2frag(1) General Commands Manual ps2frag(1)
NAME
ps2frag - obsolete shell script for the PSfrag system.
IMPORTANT NOTICE
The new PSfrag system no longer requires the ps2frag script; instead,
it handles the processing entirely within TeX/LaTeX and DVIPS. I'm sure
you will agree that never needing to run ps2frag again is a nice conve-
nience!
However, there are two significant differences in the way this new ver-
sion of PSfrag works. Please make yourself aware of them:
1) XDvi is no longer able to determine where your PSfrag replacements
should go, so instead it lines them up in a vertical list to the left
of the figure. This allows you to confirm that they have been typeset
properly, at least. However, to confirm that PSfrag positions your re-
placements properly, you will have to view the PostScript version of
your file with a viewer like GhostView, or print it out. This seems to
be the only disadvantage to the elimination of the pre-processing step.
2) If you embed '\tex' commands inside your figures, you now need to
explicitly _tell_ PSfrag to process these commands. To do so, use
\usepackage[scanall]{psfrag} instead of \usepackage{psfrag} at the be-
ginning of your LaTeX file.
If you only use '\tex' commands in a small number of figures, then a
more efficient might be to turn on '\tex'-scanning only for those fig-
ures. To do that, add the command '\psfragscanon' immediately before
each relevant \includegraphics or \epsfbox command.
NOTES
See the PSfrag documentation for further information.
SEE ALSO
dvips(1), gs(1), ghostview(1), latex(1)
AUTHORS
psfrag@rascals.stanford.edu
The PSfrag maintainer's mailing list.
TeXware Feb 95 ps2frag(1)
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