pcre2unicode


       When PCRE2 is built with Unicode support (which is the default), it has
       knowledge of Unicode character properties and can process text  strings
       in  UTF-8, UTF-16, or UTF-32 format (depending on the code unit width).
       However, by default, PCRE2 assumes that one code unit is one character.
       To  process  a  pattern  as a UTF string, where a character may require
       more than one  code  unit,  you  must  call  pcre2_compile()  with  the
       PCRE2_UTF  option  flag,  or  the  pattern must start with the sequence
       (*UTF). When either of these is the case, both the pattern and any sub-
       ject  strings  that  are  matched against it are treated as UTF strings
       instead of strings of individual one-code-unit  characters.  There  are
       also  some  other  changes  to the way characters are handled, as docu-
       mented below.

       If you do not need Unicode support you can build PCRE2 without  it,  in
       which case the library will be smaller.

UNICODE PROPERTY SUPPORT

       When  PCRE2 is built with Unicode support, the escape sequences \p{..},
       \P{..}, and \X can be used. This is not dependent on the PCRE2_UTF set-
       ting.   The  Unicode  properties  that can be tested are limited to the
       general category properties such as Lu for an upper case letter  or  Nd
       for  a  decimal number, the Unicode script names such as Arabic or Han,
       and the derived properties Any and L&. Full  lists  are  given  in  the
       pcre2pattern  and  pcre2syntax  documentation. Only the short names for
       properties are supported. For example, \p{L} matches a letter. Its Perl
       synonym,  \p{Letter},  is  not  supported.   Furthermore, in Perl, many
       properties may optionally be prefixed by "Is", for  compatibility  with
       Perl 5.6. PCRE2 does not support this.

WIDE CHARACTERS AND UTF MODES

       Code points less than 256 can be specified in patterns by either braced
       or unbraced hexadecimal escape sequences (for example, \x{b3} or \xb3).
       Larger  values have to use braced sequences. Unbraced octal code points
       up to \777 are also recognized; larger ones can be coded using \o{...}.

       The escape sequence \N{U+<hex digits>} is recognized as another way  of
       specifying  a  Unicode character by code point in a UTF mode. It is not
       allowed in non-UTF modes.

       In UTF modes, repeat quantifiers apply to complete UTF characters,  not
       to individual code units.

       In  UTF  modes, the dot metacharacter matches one UTF character instead
       of a single code unit.

       In UTF modes, capture group names are not restricted to ASCII, and  may
       contain any Unicode letters and decimal digits, as well as underscore.

       The escape sequence \C can be used to match a single code unit in a UTF
       mode, but its use can lead to some strange effects because it breaks up
       multi-unit  characters  (see  the description of \C in the pcre2pattern
       interpretive function.

       The character escapes \b, \B, \d, \D, \s, \S, \w, and \W correctly test
       characters  of  any  code  value,  but, by default, the characters that
       PCRE2 recognizes as digits, spaces, or word characters remain the  same
       set  as  in  non-UTF  mode,  all  with  code points less than 256. This
       remains true even when PCRE2  is  built  to  include  Unicode  support,
       because  to do otherwise would slow down matching in many common cases.
       Note that this also applies to \b and \B, because they are  defined  in
       terms  of  \w  and  \W.  If you want to test for a wider sense of, say,
       "digit", you can use explicit Unicode property tests  such  as  \p{Nd}.
       Alternatively,  if you set the PCRE2_UCP option, the way that the char-
       acter escapes work is changed so that Unicode properties  are  used  to
       determine which characters match. There are more details in the section
       on generic character types in the pcre2pattern documentation.

       Similarly, characters that match the POSIX named character classes  are
       all low-valued characters, unless the PCRE2_UCP option is set.

       However,  the  special  horizontal  and  vertical  white space matching
       escapes (\h, \H, \v, and \V) do match all the appropriate Unicode char-
       acters, whether or not PCRE2_UCP is set.

CASE-EQUIVALENCE IN UTF MODES

       Case-insensitive matching in a UTF mode makes use of Unicode properties
       except for characters whose code points are less than 128 and that have
       at most two case-equivalent values. For these, a direct table lookup is
       used for speed. A few Unicode characters such as Greek sigma have  more
       than two code points that are case-equivalent, and these are treated as
       such.

SCRIPT RUNS

       The pattern constructs (*script_run:...) and  (*atomic_script_run:...),
       with  synonyms (*sr:...) and (*asr:...), verify that the string matched
       within the parentheses is a script run. In concept, a script run  is  a
       sequence  of characters that are all from the same Unicode script. How-
       ever, because some scripts are commonly used together, and because some
       diacritical  and  other marks are used with multiple scripts, it is not
       that simple.

       Every Unicode character has a Script property, mostly with a value cor-
       responding  to the name of a script, such as Latin, Greek, or Cyrillic.
       There are also three special values:

       "Unknown" is used for code points that have not been assigned, and also
       for  the surrogate code points. In the PCRE2 32-bit library, characters
       whose code points are greater  than  the  Unicode  maximum  (U+10FFFF),
       which  are  accessible  only  in non-UTF mode, are assigned the Unknown
       script.

       "Common" is used for characters that are used with many scripts.  These
       include  punctuation,  emoji,  mathematical, musical, and currency sym-
       tains just one script, the same one as the  Script  property.  However,
       for  characters  such  as U+102E0 more than one Script is listed. There
       are also some Common characters that have a single,  non-Common  script
       in their Script Extension list.

       The next section describes the basic rules for deciding whether a given
       string of characters is a script run. Note,  however,  that  there  are
       some  special cases involving the Chinese Han script, and an additional
       constraint for decimal digits. These are  covered  in  subsequent  sec-
       tions.

   Basic script run rules

       A string that is less than two characters long is a script run. This is
       the only case in which an Unknown character can be  part  of  a  script
       run.  Longer strings are checked using only the Script Extensions prop-
       erty, not the basic Script property.

       If a character's Script Extension property is the single value  "Inher-
       ited", it is always accepted as part of a script run. This is also true
       for the property "Common", subject to the checking  of  decimal  digits
       described below. All the remaining characters in a script run must have
       at least one script in common in their Script Extension lists. In  set-
       theoretic terminology, the intersection of all the sets of scripts must
       not be empty.

       A simple example is an Internet name such as "google.com". The  letters
       are all in the Latin script, and the dot is Common, so this string is a
       script run.  However, the Cyrillic letter "o" looks exactly the same as
       the  Latin "o"; a string that looks the same, but with Cyrillic "o"s is
       not a script run.

       More interesting examples involve characters with more than one  script
       in their Script Extension. Consider the following characters:

         U+060C  Arabic comma
         U+06D4  Arabic full stop

       The  first  has the Script Extension list Arabic, Hanifi Rohingya, Syr-
       iac, and Thaana; the second has just Arabic and Hanifi  Rohingya.  Both
       of  them  could  appear  in  script  runs  of  either  Arabic or Hanifi
       Rohingya. The first could also appear in Syriac or Thaana script  runs,
       but the second could not.

   The Chinese Han script

       The  Chinese  Han  script  is  commonly  used in conjunction with other
       scripts for writing certain languages. Japanese uses the  Hiragana  and
       Katakana  scripts  together  with Han; Korean uses Hangul and Han; Tai-
       wanese Mandarin uses Bopomofo and Han.  These  three  combinations  are
       treated  as special cases when checking script runs and are, in effect,
       "virtual scripts". Thus, a script run may contain a  mixture  of  Hira-
       gana,  Katakana,  and Han, or a mixture of Hangul and Han, or a mixture
       of Bopomofo and Han, but not, for example,  a  mixture  of  Hangul  and

VALIDITY OF UTF STRINGS

       When the PCRE2_UTF option is set, the strings passed  as  patterns  and
       subjects are (by default) checked for validity on entry to the relevant
       functions. If an invalid UTF string is passed, an negative  error  code
       is  returned.  The  code  unit offset to the offending character can be
       extracted from the match data block by  calling  pcre2_get_startchar(),
       which is used for this purpose after a UTF error.

       In  some  situations, you may already know that your strings are valid,
       and therefore want to skip these checks in  order  to  improve  perfor-
       mance,  for  example in the case of a long subject string that is being
       scanned repeatedly.  If you set the PCRE2_NO_UTF_CHECK option  at  com-
       pile  time  or at match time, PCRE2 assumes that the pattern or subject
       it is given (respectively) contains only valid UTF code unit sequences.

       If you pass an invalid UTF string when PCRE2_NO_UTF_CHECK is  set,  the
       result  is usually undefined and your program may crash or loop indefi-
       nitely. There is, however, one mode of matching that can handle invalid
       UTF  subject  strings.  This is matching via the JIT optimization using
       the PCRE2_JIT_INVALID_UTF option when calling pcre2_jit_compile().  For
       details, see the pcre2jit documentation.

       Passing  PCRE2_NO_UTF_CHECK  to pcre2_compile() just disables the check
       for the pattern; it does not also apply to subject strings. If you want
       to  disable  the  check  for  a  subject string you must pass this same
       option to pcre2_match() or pcre2_dfa_match().

       UTF-16 and UTF-32 strings can indicate their endianness by special code
       knows  as  a  byte-order  mark (BOM). The PCRE2 functions do not handle
       this, expecting strings to be in host byte order.

       Unless PCRE2_NO_UTF_CHECK is set, a UTF string is  checked  before  any
       other  processing  takes  place.  In  the  case  of  pcre2_match()  and
       pcre2_dfa_match() calls with a non-zero starting offset, the  check  is
       applied only to that part of the subject that could be inspected during
       matching, and there is a check that the starting offset points  to  the
       first  code  unit of a character or to the end of the subject. If there
       are no lookbehind assertions in the pattern, the check  starts  at  the
       starting  offset.   Otherwise,  it  starts at the length of the longest
       lookbehind before the starting offset, or at the start of  the  subject
       if  there are not that many characters before the starting offset. Note
       that the sequences \b and \B are one-character lookbehinds.

       In addition to checking the format of the string, there is a  check  to
       ensure that all code points lie in the range U+0 to U+10FFFF, excluding
       the surrogate area. The so-called "non-character" code points  are  not
       excluded because Unicode corrigendum #9 makes it clear that they should
       not be.

       Characters in the "Surrogate Area" of Unicode are reserved for  use  by
       UTF-16,  where they are used in pairs to encode code points with values
       greater than 0xFFFF. The code points that are encoded by  UTF-16  pairs

   Errors in UTF-8 strings

       The following negative error codes are given for invalid UTF-8 strings:

         PCRE2_ERROR_UTF8_ERR1
         PCRE2_ERROR_UTF8_ERR2
         PCRE2_ERROR_UTF8_ERR3
         PCRE2_ERROR_UTF8_ERR4
         PCRE2_ERROR_UTF8_ERR5

       The  string  ends  with a truncated UTF-8 character; the code specifies
       how many bytes are missing (1 to 5). Although RFC 3629 restricts  UTF-8
       characters  to  be  no longer than 4 bytes, the encoding scheme (origi-
       nally defined by RFC 2279) allows for  up  to  6  bytes,  and  this  is
       checked first; hence the possibility of 4 or 5 missing bytes.

         PCRE2_ERROR_UTF8_ERR6
         PCRE2_ERROR_UTF8_ERR7
         PCRE2_ERROR_UTF8_ERR8
         PCRE2_ERROR_UTF8_ERR9
         PCRE2_ERROR_UTF8_ERR10

       The two most significant bits of the 2nd, 3rd, 4th, 5th, or 6th byte of
       the character do not have the binary value 0b10 (that  is,  either  the
       most significant bit is 0, or the next bit is 1).

         PCRE2_ERROR_UTF8_ERR11
         PCRE2_ERROR_UTF8_ERR12

       A  character that is valid by the RFC 2279 rules is either 5 or 6 bytes
       long; these code points are excluded by RFC 3629.

         PCRE2_ERROR_UTF8_ERR13

       A 4-byte character has a value greater than 0x10fff; these code  points
       are excluded by RFC 3629.

         PCRE2_ERROR_UTF8_ERR14

       A  3-byte  character  has  a  value in the range 0xd800 to 0xdfff; this
       range of code points are reserved by RFC 3629 for use with UTF-16,  and
       so are excluded from UTF-8.

         PCRE2_ERROR_UTF8_ERR15
         PCRE2_ERROR_UTF8_ERR16
         PCRE2_ERROR_UTF8_ERR17
         PCRE2_ERROR_UTF8_ERR18
         PCRE2_ERROR_UTF8_ERR19

       A  2-, 3-, 4-, 5-, or 6-byte character is "overlong", that is, it codes
       for a value that can be represented by fewer bytes, which  is  invalid.
       For  example,  the two bytes 0xc0, 0xae give the value 0x2e, whose cor-
       rect coding uses just one byte.

   Errors in UTF-16 strings

       The following  negative  error  codes  are  given  for  invalid  UTF-16
       strings:

         PCRE2_ERROR_UTF16_ERR1  Missing low surrogate at end of string
         PCRE2_ERROR_UTF16_ERR2  Invalid low surrogate follows high surrogate
         PCRE2_ERROR_UTF16_ERR3  Isolated low surrogate

   Errors in UTF-32 strings

       The  following  negative  error  codes  are  given  for  invalid UTF-32
       strings:

         PCRE2_ERROR_UTF32_ERR1  Surrogate character (0xd800 to 0xdfff)
         PCRE2_ERROR_UTF32_ERR2  Code point is greater than 0x10ffff

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 06 March 2019
       Copyright (c) 1997-2019 University of Cambridge.

PCRE2 10.33                      06 March 2019                 PCRE2UNICODE(3)
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